Sunday, November 15, 2015

First Building for Brantley

Ordinary World Entry Way
One of the issues I started to face with building on Brantley is that it started to look like a theme park, instead of the brooding mystery I wanted to story tell.  In this last revision (absolutely the last), I am working very slowly to add building and elements that only depict the story.  Fitting into the story is no longer enough for me.
Blender Modeling with Cycles
Since the story takes place in Southwestern, New Mexico, I wanted the "ordinary world" entry to define the environment.  The adobe house, one of my favorite home designs for it color and simplicity is the just right building for this space.

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